Balsamiq wireframes text color hex8/5/2023 User Goals and Expectations Goals for the main users: The Players, and their expectations These are all questions I asked myself throughout the UX design process. Is this a website a user might want to return to in the future?.Does the user like being at my website?.Variety to the game board as well as extra replayability as the user doesn't have to see the same small set of imagery each Images on the faces of cards can be a completely different set from one game to the next and this adds much more colour and This particular game will be unique, in that the And although this isĪ singleplayer game at the core, users in the local vicinity to each other's can take turns playing the game on a singleĭevice, trying to beat each other's star ratings and completion times. Real challenge is trying to get a 5-star rating whilst completing a game in the shortest possible time. This game like any typical memory matching game, for simplistic gameplay mechanics, can be enjoyed in short bursts by justĪbout anybody, unless you just don't like anything to do with the subject of wrestling then this might not be for you. More matching attempts or moves that are made, the lower star rating the user receives upon completion of their current game. This is a test of a user's short term memory, speed, and accuracy as the clock is ticking and the Users are required to match pairs of cards with backs facing (to hide the image on the front face) until all cards on the gameīoard have been revealed. Wrestle Match is a memory game involving the classic card matching mechanic. Milestone Project 2: Interactive Frontend Development - Code Institute
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